Type/Model: |
Murmillo [Human Sphere] |
Tech: |
Inner Sphere / 3067 |
Chassis Type: |
Humanoid |
Weight Class: |
Heavy Battle Armor (1,001 - 1,500 kg) |
Rules: |
Level 2, Standard design / CBT Rules |
Ground Speed: |
21.6 km/h |
Armor Type: |
Standard |
R&D Start Date: 3063
Prototype Design and Production: 3066
Standard Production: 3067
Manufacturer: (Unknown)
Location: (Unknown)
Overview:
In Roman gladiatorial arenas, the Murmillo was the traditional opponent of the heavily-armed Hoplomachus. The Murmillo's gear differed only slightly from the Hoplomachus, a change more of style than of power. It seems fitting then that the Marian Hegemony's Murmillo BA would be similar to the Hoplomachus in size, but different in approach.
Capabilities:
The Murmillo looks almost like a small Mech, with its twin-gun arms, powerful body and shoulder rocket pack. It is the most modern of all the Marian BA's, but even so includes old Roman stylings; the head is shaped like the helm worn by the ancient Murmilli (including the traditional "fish" symbol) and the armor includes much molding and decoration.
The Murmillo has the same weight of armor as the Hoplomachus, but doubles the other suit's ground speed. This makes the Murmillo more of an offensive weapon than the Hoplomachus.
The Murmillo's arms are both fitted with basic manipulators. On the back of each arm is a twin gun mount, with an AP weapon mount on top of a small laser. A rocket launcher drum sits on the left shoulder, with a searchlight on the right for night fighting.
Deployment
The Marian Legions all but fell in love with the Murmillo. It is easily the most popular of all the Marian BattleArmor suits, and is deployed as a shock trooper, security unit, and other roles where the might of the Hegemony and such has become the symbol of the Emperor's power, however precarious it is. In the Circinus District though it has gained infamy from suppressive actions, and can be seen on propaganda posters as a symbol of their Caesar's Cirion's power.
Type/Model: |
Murmillo [Human Sphere] |
Equipment: |
|
Slots |
Mass, kg |
Chassis Type: |
Heavy Class Humanoid |
0 |
300 |
Motive System: |
Ground Movement (2 MP) |
0 |
80 |
Armor Type: |
11 Points Standard |
0 |
550 |
Manipulators: |
|
|
|
Left Arm: |
Basic Manipulator |
0 |
0 |
Right Arm: |
Basic Manipulator |
0 |
0 |
Weapons and Equipment: |
Loc |
Shots |
Slots |
Mass, kg |
Modular Weapon Mount |
RA |
|
1 |
10 |
|
Small Laser |
RA |
30 |
1 |
200 |
|
Anti-Personnel Weapon Mount |
RA |
|
1 |
5 |
|
(Anti-Personnel Weapon Space) |
RA |
|
0 |
0 |
|
Modular Weapon Mount |
LA |
|
1 |
10 |
|
Small Laser |
LA |
30 |
1 |
200 |
|
Anti-Personnel Weapon Mount |
LA |
|
1 |
5 |
|
(Anti-Personnel Weapon Space) |
LA |
|
0 |
0 |
|
Rocket Launcher 5 (OS) |
Body |
|
4 |
125 |
|
Searchlight |
Body |
|
1 |
5 |
|
Mission Equipment (10kg Capy) |
Body |
|
1 |
0 |
|
TOTALS: |
|
|
12 |
1,490 |
|
Slots & Mass Left: |
|
|
0 |
10 |
|
Calculated Factors: |
Total Cost: |
528,500 C-Bills, Including Trooper Training Costs of 150,000 C-bills |
Battle Value: |
40 (160 for 4) |
Cost per BV: |
9,463 (without Trooper Training costs) |
Weapon Value: |
33 (Ratio=.83) |
Mechanized: |
Can travel on OmniMechs and OmniVehicles |
Attacks: |
Can not perform Swarm or Leg attacks |
BattleForce2: |
Class: IB, MP: 2, Armor/Structure: 3 / 0 |
|
Damage PB/M/L: 2/-/-, Overheat: 0 |
|
Point Value: 2, Specials: mec, car4 |
CBT:RPG Data: |
Armor Value (M/B/E/X): 9/8/8/8, Coverage: Full |
|
IR: 0, ECM: 0, Camo: 0 |
|
Melee AP: 2, Target Size Modifier: -2 |
|
Movement Modifiers: Walking: -2, Running: -4, Sprinting: -6 |
|
Attribute Modifiers: STR: +3, DEX: -1, RFL: -3 |
|
Equipment Rating: E/E/E |